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Patterning with Shapes | Instructions: | Suggested Lessons or Activities: | Special Features: | Other Related Modules and Useful Links:


Patterning with Shapes


© R. Mirshahi

Instructions:

  • Click "Start" to play the game. You will automatically get a level 1 question. The game has 2 different levels allowing students to choose the level that is right for them. At any time during the game you can choose the other level by clicking the appropriate button on the left side. Each time you answer a question correctly, you earn a point. You can peek at the answer and the the shapes that make the repeating core of the pattern by clicking the "eye" button, but this would cost you a point that you get back when you click the right answer. The Reveal feature was added mainly for when you need to check your answers and strategies before making a selection. The annotation feature was added to help students and teachers show their work and model problem solving strategies right on the page. Test your skills and practise to improve your personal high score! More resources will be added in the future. These programs can be used as either practice or test and they generate randomized questions and answers! No two tests will ever be same.

Suggested Lessons or Activities:

  • This resource is great for enhancing students' geometry and patterning skills. Discuss strategies commonly used to determine the core in a repeating pattern.

Special Features:

  • full screen to expand workspace and minimize distraction
  • Scoreboard for assessment purposes
  • stopwatch (5 minutes)
  • 2 different levels
  • ability to reveal answers and the core for students to check their answers for instant feedback and self-assessment
  • ability to skip as many questions as you want without losing points
  • ability to annotate right on the page to show strategies
  • works very well with Interactive Whiteboards

Other Related Modules and Useful Links:

  • Patterning with Numbers
  • More resources to come in the near future (Patterning with Decimal Numbers and Motion Geometry)